| Ability |
STR |
DEX |
CON |
INT |
WIS |
CHA |
| Score |
12 |
17 |
15 |
18 |
11 |
16 |
| Mod |
+1 |
+3 |
+2 |
+4 |
+0 |
+3 |
| SAVING THROWS |
TOTAL |
BASE SAVE |
ABILITY MOD |
MISC MOD |
| FORTITUDE [CON] |
+6 |
+2 |
+2 |
+2 |
| REFLEX [DEX] |
+7 |
+4 |
+3 |
+0 |
| WILL [WIS] |
+5 |
+3 |
+0 |
+2 |
| ATTACK BONUSES |
TOTAL |
BASE |
ABILITY MOD |
SIZE MOD |
MISC MOD |
| MELEE [STR] |
+3 |
+2 |
+1 |
+0 |
+0 |
| RANGED [DEX] |
+5 |
+2 |
+3 |
+0 |
+0 |
| WEAPON |
ATTACK BONUS |
| Punch |
+3 |
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 0m |
n/a |
Melee |
Medium |
1d3+1 |
|
| SPECIAL PROPERTIES |
|
| WEAPON |
ATTACK BONUS |
| Blaster [Pistol] |
Normal: +5 or +1/+1 Pri Hand: +1 or -3/-3 Off Hand: -3 or -7
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 10m |
1 |
Energy |
Small |
3d6 |
20 |
| SPECIAL PROPERTIES |
|
| WEAPON |
ATTACK BONUS |
| Club/Baton |
Normal: +3 Pri Hand: -3 Off Hand: -7
|
| RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
| 0m |
2 |
Bludgeoning |
Medium |
1d6+1 |
20 |
| SPECIAL PROPERTIES |
|
| EQUIPMENT |
| Comlink, Credit Chip x5, Power pack x4, Tool kit |
| FORCE SKILLS |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Affect Mind |
Cha |
+3 |
4 |
+2 |
+9 |
| Battlemind |
Con |
+2 |
0 |
+0 |
+2 |
| Drain Energy |
Con |
+2 |
3 |
+0 |
+5 |
| Empathy |
Wis |
+0 |
2 |
+0 |
+2 |
| Enhance Ability |
Con |
+2 |
4 |
+0 |
+6 |
| Enhance Senses |
Wis |
+0 |
0 |
+0 |
+0 |
| Farseeing |
Wis |
+0 |
0 |
+0 |
+0 |
| Fear |
Wis |
+0 |
0 |
+0 |
+0 |
| Force Defense |
Con |
+2 |
0 |
+0 |
+2 |
| Force Grip |
Int |
+4 |
4 |
+0 |
+8 |
| Force Lightning |
Int |
+4 |
3 |
+0 |
+7 |
| Force Stealth |
Cha |
+3 |
0 |
+0 |
+3 |
| Force Strike |
Int |
+4 |
4 |
+0 |
+8 |
| Friendship |
Cha |
+3 |
2 |
+0 |
+5 |
| Heal Another |
Wis |
+0 |
0 |
+0 |
+0 |
| Heal Self |
Cha |
+3 |
0 |
+0 |
+3 |
| Illusion |
Cha |
+3 |
4 |
+2 |
+9 |
| Move Object |
Int |
+4 |
4 |
+0 |
+8 |
| See Force |
Wis |
+0 |
0 |
+0 |
+0 |
| Telepathy |
Wis |
+0 |
0 |
+0 |
+0 |
| FORCE FEATS |
| Alter, Mind Trick |
| SPECIAL QUALITIES |
| Illicit barter, Lucky (1/day), Precise Attack +1 |
| CHARACTER NOTES |
This evil tomb raider was
encountered on Maridun when a crew from a diplomatic ship crashed on the
planet in an escape pod.
This foe was using Amanins as slaves, using nashtahs as a mean of
persuasion. He even let some nashtahs free in the Maridun wildlife.
Needless to say, it changed the ecosystem forever.
The diplomatic crew, in which Ta'la la the gungan Jedi was taking part
went in search of these bullies. Since they were stranded on the planet,
might as well try everything you can to get off the rock, and since the
only spaceship nearby is from the slavers, that's where they would go.
The site where the slavers were employed looked like an open mine. The
crew entered. As it turns out, the rocks were volcanic, and further down
the tunnels, a man made room was buried. The diplomatic crew then met with
the tomb raider. He was doing archeological work on a stab of stone. The
slavers did not appreciate the visitors and fought. The tomb raider
escaped from a tunnel that led to the top of the hill. All the crew except
Ta'la la followed him.
The tomb raider had escaped, and killed the entire crew (except Ta'la la).
Since the gungan was stranded, and after freeing the slaves from their
prison, she waited inside this burial chamber for the tomb raider to
return. She was sure he would come back to finish his work.
She was right.
This time, he was alone, and very aggressive, he went straight for the
stone and kept digging with vigor. Ta'la la, in hiding, had previously
trapped columns from this burial chambers. When she felt it was opportune,
she detonated it. The columns fell on the tomb raider, killing him.
However, prior to his death he had successfully recovered a pendant with a
crystal shard from the stone. Ta'la la took it, then investigated the
stone. A strong dark side presence could be felt, and part of a carbonized
skeleton could be seen in the stone. Whatever happened there must not have
been pleasant.
If only the gungan knew what was awaiting her from now on. |
|
| VITALITY |
TOTAL |
WOUNDS |
TOTAL |
| 30 |
15 |
|
| DEFENSE |
TOTAL |
CLASS |
DEX MOD |
SIZE MOD |
MISC BONUS |
| 17 |
+4 |
+3 |
+0 |
+0 |
|
| SPEED |
10m |
BASE ATTACK |
+2 |
REPUTATION |
+1 |
|
| INITIATIVE |
TOTAL |
DEX |
MISC |
| +3 |
+3 |
+0 |
|
| FORCE POINTS |
| FORCE POINTS |
DARK SIDE POINTS |
LIGHT-SIDE DICE |
DARK-SIDE DICE |
| 0 |
6 |
+2d6 |
+3d6 |
|
| NORMAL SKILLS |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Appraise |
Int |
+4 |
2 |
+0 |
+6 |
| Astrogate |
Int |
+4 |
3 |
+2 |
+9 |
| Balance |
Dex |
+3 |
0 |
+0 |
+3 |
| Bluff |
Cha |
+3 |
1 |
+0 |
+4 |
| Climb |
Str |
+1 |
1 |
+0 |
+2 |
| Computer Use |
Int |
+4 |
1 |
+0 |
+5 |
| Diplomacy |
Cha |
+3 |
0 |
+0 |
+3 |
| Disable Device |
Int |
+4 |
1 |
+0 |
+5 |
| Disguise |
Cha |
+3 |
0 |
+0 |
+3 |
| Escape Artist |
Dex |
+3 |
0 |
+0 |
+3 |
| Forgery |
Int |
+4 |
0 |
+0 |
+4 |
| Gamble |
Wis |
+0 |
1 |
+0 |
+1 |
| Gather Information |
Cha |
+3 |
2 |
+0 |
+5 |
| Handle Animal |
Cha |
+3 |
2 |
+0 |
+5 |
| Hide |
Dex |
+3 |
1 |
+0 |
+4 |
| Intimidate |
Cha |
+3 |
0 |
+0 |
+3 |
| Jump |
Str |
+1 |
1 |
+0 |
+2 |
| NORMAL SKILLS |
| SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC MOD |
TOTAL MOD |
| Listen |
Wis |
+0 |
2 |
+0 |
+2 |
| Move Silently |
Dex |
+3 |
2 |
+0 |
+5 |
| Pilot |
Dex |
+3 |
7 |
+2 |
+12 |
| Repair |
Int |
+4 |
4 |
+2 |
+10 |
| Ride |
Dex |
+3 |
0 |
+0 |
+3 |
| Search |
Int |
+4 |
2 |
+0 |
+6 |
| Sense Motive |
Wis |
+0 |
1 |
+0 |
+1 |
| Sleight of Hand |
Dex |
+3 |
2 |
+0 |
+5 |
| Spot |
Wis |
+0 |
1 |
+0 |
+1 |
| Survival |
Wis |
+0 |
2 |
+0 |
+2 |
| Swim |
Str |
+1 |
1 |
+0 |
+2 |
| Treat Injury |
Wis |
+0 |
1 |
+0 |
+1 |
| Tumble |
Dex |
+3 |
1 |
+0 |
+4 |
| NORMAL FEATS |
| Force-Sensitive, Spacer, Weapons Group Proficiency (blaster pistols, primitive weapons, simple weapons) |
| SPEAK LANGUAGES |
| Devanronese, Gran, Huttese, Ryl, ? |
| READ/WRITE LANGUAGES |
| Basic, ? |
|