NAME: "Evil Tomb Raider" PLAYER: NPC
CLASSES: 
Force Adept 1/Scoundrel 3
CAMPAIGN: 
Brem's Seeds of Evil 
(Rise of the Empire)
AGE: 
Adult
GENDER: Male SPECIES: 
Human ?
(unverified)
CHARACTER RECORD SHEET
SKIN: Pink HAIR: White EYES: White HEIGHT: 1.62 m WEIGHT: 74 kg
 Ability   STR   DEX   CON   INT   WIS   CHA 
 Score  12  17  15  18  11  16 
 Mod  +1  +3  +2  +4  +0  +3 
SAVING THROWS TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE [CON] +6 +2 +2 +2
REFLEX [DEX] +7 +4 +3 +0
WILL [WIS] +5 +3 +0 +2
ATTACK BONUSES TOTAL BASE ABILITY MOD SIZE MOD MISC MOD
MELEE [STR] +3 +2 +1 +0 +0
RANGED [DEX] +5 +2 +3 +0 +0
WEAPON ATTACK BONUS
Punch +3
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m n/a Melee Medium 1d3+1
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Blaster [Pistol] Normal: +5 or +1/+1
Pri Hand: +1 or -3/-3
Off Hand: -3 or -7
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
10m 1 Energy Small 3d6 20
SPECIAL PROPERTIES
WEAPON ATTACK BONUS
Club/Baton Normal: +3
Pri Hand: -3
Off Hand: -7
RANGE WEIGHT TYPE SIZE DAMAGE CRITICAL
0m 2 Bludgeoning Medium 1d6+1 20
SPECIAL PROPERTIES
EQUIPMENT
Comlink, Credit Chip x5, Power pack x4, Tool kit
FORCE SKILLS
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Affect Mind Cha +3 4 +2 +9
Battlemind Con +2 0 +0 +2
Drain Energy Con +2 3 +0 +5
Empathy Wis +0 2 +0 +2
Enhance Ability Con +2 4 +0 +6
Enhance Senses Wis +0 0 +0 +0
Farseeing Wis +0 0 +0 +0
Fear Wis +0 0 +0 +0
Force Defense Con +2 0 +0 +2
Force Grip Int +4 4 +0 +8
Force Lightning Int +4 3 +0 +7
Force Stealth Cha +3 0 +0 +3
Force Strike Int +4 4 +0 +8
Friendship Cha +3 2 +0 +5
Heal Another Wis +0 0 +0 +0
Heal Self Cha +3 0 +0 +3
Illusion Cha +3 4 +2 +9
Move Object Int +4 4 +0 +8
See Force Wis +0 0 +0 +0
Telepathy Wis +0 0 +0 +0
FORCE FEATS
Alter, Mind Trick
SPECIAL QUALITIES
Illicit barter, Lucky (1/day), Precise Attack +1
CHARACTER NOTES
This evil tomb raider was encountered on Maridun when a crew from a diplomatic ship crashed on the planet in an escape pod.

This foe was using Amanins as slaves, using nashtahs as a mean of persuasion. He even let some nashtahs free in the Maridun wildlife. Needless to say, it changed the ecosystem forever. 

The diplomatic crew, in which Ta'la la the gungan Jedi was taking part went in search of these bullies. Since they were stranded on the planet, might as well try everything you can to get off the rock, and since the only spaceship nearby is from the slavers, that's where they would go.

The site where the slavers were employed looked like an open mine. The crew entered. As it turns out, the rocks were volcanic, and further down the tunnels, a man made room was buried. The diplomatic crew then met with the tomb raider. He was doing archeological work on a stab of stone. The slavers did not appreciate the visitors and fought. The tomb raider escaped from a tunnel that led to the top of the hill. All the crew except Ta'la la followed him.

The tomb raider had escaped, and killed the entire crew (except Ta'la la). Since the gungan was stranded, and after freeing the slaves from their prison, she waited inside this burial chamber for the tomb raider to return. She was sure he would come back to finish his work.

She was right.

This time, he was alone, and very aggressive, he went straight for the stone and kept digging with vigor. Ta'la la, in hiding, had previously trapped columns from this burial chambers. When she felt it was opportune, she detonated it. The columns fell on the tomb raider, killing him. 

However, prior to his death he had successfully recovered a pendant with a crystal shard from the stone. Ta'la la took it, then investigated the stone. A strong dark side presence could be felt, and part of a carbonized skeleton could be seen in the stone. Whatever happened there must not have been pleasant.

If only the gungan knew what was awaiting her from now on.
VITALITY TOTAL WOUNDS TOTAL
30 15
DEFENSE TOTAL CLASS DEX MOD SIZE MOD MISC BONUS
17 +4 +3 +0 +0
SPEED 10m BASE ATTACK +2 REPUTATION +1
INITIATIVE TOTAL DEX MISC
+3 +3 +0
FORCE POINTS
FORCE POINTS DARK SIDE POINTS LIGHT-SIDE DICE DARK-SIDE DICE
0 6 +2d6 +3d6
NORMAL SKILLS
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Appraise Int +4 2 +0 +6
Astrogate Int +4 3 +2 +9
Balance Dex +3 0 +0 +3
Bluff Cha +3 1 +0 +4
Climb Str +1 1 +0 +2
Computer Use Int +4 1 +0 +5
Diplomacy Cha +3 0 +0 +3
Disable Device Int +4 1 +0 +5
Disguise Cha +3 0 +0 +3
Escape Artist Dex +3 0 +0 +3
Forgery Int +4 0 +0 +4
Gamble Wis +0 1 +0 +1
Gather Information Cha +3 2 +0 +5
Handle Animal Cha +3 2 +0 +5
Hide Dex +3 1 +0 +4
Intimidate Cha +3 0 +0 +3
Jump Str +1 1 +0 +2
NORMAL SKILLS
SKILL NAME KEY ABILITY ABILITY MOD RANKS MISC MOD TOTAL MOD
Listen Wis +0 2 +0 +2
Move Silently Dex +3 2 +0 +5
Pilot Dex +3 7 +2 +12
Repair Int +4 4 +2 +10
Ride Dex +3 0 +0 +3
Search Int +4 2 +0 +6
Sense Motive Wis +0 1 +0 +1
Sleight of Hand Dex +3 2 +0 +5
Spot Wis +0 1 +0 +1
Survival Wis +0 2 +0 +2
Swim Str +1 1 +0 +2
Treat Injury Wis +0 1 +0 +1
Tumble Dex +3 1 +0 +4
NORMAL FEATS
Force-Sensitive, Spacer, Weapons Group Proficiency (blaster pistols, primitive weapons, simple weapons)
SPEAK LANGUAGES
Devanronese, Gran, Huttese, Ryl, ?
READ/WRITE LANGUAGES
Basic, ?

Artwork by D. Miller  on request by Martin "Brem" Breton.