BASICS
 Name: Kate Andremarr Race: Human Class: Cleric3 Touched3


STR

16
+3

DEX

10
+0

CON

15
+2

INT

16
+3

WIS

18
+4

CHA

18
+4

FORTITUDE

+6
SAVE

REFLEX

+1
SAVE

WILL

+11
SAVE

MELEE

+5
BASE

RANGED

+2
BASE

INITIATIVE

+0
DEX

AC

14/14
FLAT-FOOTED

SPEED

30'
WALK

HIT

45
POINTS

DAMAGE

 1/-
REDUCTION

CHARACTERISTICS
Classes: Cleric3, Touched3
Race: Human
Gender:Female
Age:22
Height: 5' 5" Weight:145 lbs. Size:M
Hair: black  Eyes: green  Skin: Fair
Total Levels: 6
Current XPs: 15000
Next Level: 21000
Alignement: Lawful Neutral
Deity: Betsy-Ann apostole of WeeJas
Vision: Normal

WEAPONS
+HIT DAMAGE CRITICAL HAND RANGE TYPE SIZE 
*Shortspear+51d6+420 /x3Both0'PM
*Shortspear (Thrown)+21d620 /x3Both20'PM


ARMOR
TYPE 
AC 
MAXDEX 
CHECK 
SPELL FAILURE 
*Chain Shirt
Light
+4
+4
-2
20


EQUIPEMENT
1.0 x Amulet of Health +2 ()0.0  1.0 x Outfit (Explorer's) ()8.0  
1.0 x Chain Shirt ()25.0  1.0 x Shortspear ()3.0  


FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Casting, Extra Turning (2x), Divine Vengeance, Shield Proficiency, Simple Weapon Proficiency



SKILLS
 Name    Rnk  Total  Name    Rnk  Total
 Appraise( INT )0.0 Knowledge (Arcana)( INT )7.010 
 Balance( DEX )0.0-2  Knowledge (Religion)( INT )7.010 
 Bluff( CHA )0.0 Knowledge (The Undeads)( INT )7.010 
 Climb( STR )0.0 Listen( WIS )0.0
 Concentration( CON )5.0 Move Silently( DEX )0.0-2 
 Craft (Untrained)( INT )0.0 Ride( DEX )0.0-5 
 Diplomacy( CHA )0.0 Search( INT )0.0
 Disguise( CHA )0.0 Sense Motive( WIS )0.0
 Escape Artist( DEX )0.0-2  Spellcraft( INT )7.012 
 Forgery( INT )0.0 Spot( WIS )1.0
 Gather Information( CHA )0.0 Survival( WIS )0.0
 Heal( WIS )7.011  Swim( STR )0.0-1 
 Hide( DEX )0.0-2  Use Rope( DEX )0.0
 Intimidate( CHA )0.0
 Jump( STR )0.0



LANGUAGES
Common


ABILITIES
Razor's Edge, Prescient Sense, DR 1/-, Scry Bonus



SPELLS
 Cleric 0
1
2
3
4
5
6
7
8
9
5
4+1
4+1
3+1
0
0
0
0
0
0
0:
Create Water (DC: 14) ooo Cure Minor Wounds (DC: 14) ooo Detect Magic (DC: 14) ooo 
Detect Poison (DC: 14) ooo Guidance (DC: 14) ooo Inflict Minor Wounds (DC: 14) ooo 
Light (DC: 14) ooo Mending (DC: 14) ooo Purify Food and Drink (DC: 14) ooo 
Read Magic (DC: 14) ooo Resistance (DC: 14) ooo Virtue (DC: 14) ooo 
1:
Bane (DC: 15) ooo Bless (DC: 15) ooo Bless Water (DC: 15) ooo 
Cause Fear (DC: 15) ooo Command (DC: 15) ooo Comprehend Languages (DC: 15) ooo 
Cure Light Wounds (DC: 15) ooo Curse Water (DC: 15) ooo Deathwatch (DC: 15) ooo 
Detect Chaos (DC: 15) ooo Detect Evil (DC: 15) ooo Detect Good (DC: 15) ooo 
Detect Law (DC: 15) ooo Detect Undead (DC: 15) ooo Divine Favor (DC: 15) ooo 
Doom (DC: 15) ooo Endure Elements (DC: 15) ooo Entropic Shield (DC: 15) ooo 
Hide from Undead (DC: 15) ooo Inflict Light Wounds (DC: 15) ooo Magic Stone (DC: 15) ooo 
Magic Weapon (DC: 15) ooo Obscuring Mist (DC: 15) ooo Protection from Chaos (DC: 15) ooo 
Protection from Evil (DC: 15) ooo Protection from Good (DC: 15) ooo Protection from Law (DC: 15) ooo 
Remove Fear (DC: 15) ooo Sanctuary (DC: 15) ooo Shield of Faith (DC: 15) ooo 
Summon Monster I (DC: 15) ooo 
2:
Aid (DC: 16) ooo Align Weapon (DC: 16) ooo Augury (DC: 16) ooo 
Bear's Endurance (DC: 16) ooo Bull's Strength (DC: 16) ooo Calm Emotions (DC: 16) ooo 
Consecrate (DC: 16) ooo Cure Moderate Wounds (DC: 16) ooo Darkness (DC: 16) ooo 
Death Knell (DC: 16) ooo Delay Poison (DC: 16) ooo Desecrate (DC: 16) ooo 
Eagle's Splendor (DC: 16) ooo Enthrall (DC: 16) ooo Find Traps (DC: 16) ooo 
Gentle Repose (DC: 16) ooo Hold Person (DC: 16) ooo Inflict Moderate Wounds (DC: 16) ooo 
Make Whole (DC: 16) ooo Owl's Wisdom (DC: 16) ooo Remove Paralysis (DC: 16) ooo 
Resist Energy (DC: 16) ooo Restoration, Lesser (DC: 16) ooo Shatter (DC: 16) ooo 
Shield Other (DC: 16) ooo Silence (DC: 16) ooo Sound Burst (DC: 16) ooo 
Spiritual Weapon (DC: 16) ooo Status (DC: 16) ooo Summon Monster II (DC: 16) ooo 
Undetectable Alignment (DC: 16) ooo Zone of Truth (DC: 16) ooo 
3:
Animate Dead (DC: 17) ooo Bestow Curse (DC: 17) ooo Blindness/Deafness (DC: 17) ooo 
Contagion (DC: 17) ooo Continual Flame (DC: 17) ooo Create Food and Water (DC: 17) ooo 
Cure Serious Wounds (DC: 17) ooo Daylight (DC: 17) ooo Deeper Darkness (DC: 17) ooo 
Dispel Magic (DC: 17) ooo Glyph of Warding (DC: 17) ooo Helping Hand (DC: 17) ooo 
Inflict Serious Wounds (DC: 17) ooo Invisibility Purge (DC: 17) ooo Locate Object (DC: 17) ooo 
Magic Circle against Chaos (DC: 17) ooo Magic Circle against Evil (DC: 17) ooo Magic Circle against Good (DC: 17) ooo 
Magic Circle against Law (DC: 17) ooo Magic Vestment (DC: 17) ooo Meld into Stone (DC: 17) ooo 
Obscure Object (DC: 17) ooo Prayer (DC: 17) ooo Protection from Energy (DC: 17) ooo 
Remove Blindness/Deafness (DC: 17) ooo Remove Curse (DC: 17) ooo Remove Disease (DC: 17) ooo 
Searing Light (DC: 17) ooo Speak with Dead (DC: 17) ooo Stone Shape (DC: 17) ooo 
Summon Monster III (DC: 17) ooo Water Breathing (DC: 17) ooo Water Walk (DC: 17) ooo 
Wind Wall (DC: 17) ooo 
* = Domain/Specialty Spell 


HISTORY
    Kate Andremarr is an orpahn. She never had friends when she was a kid. Kate has always been the curious and clever type. When she was about 14 years old, a travelling adventurer came in town and she couldn't resist the urge to follow him... His name was Solderg and there was something about him that interested her: he was able to wield the power of magic. She asked to be his apprentice, but the man refused, instead he directed her to a secret ceremony held in a house. There she was introduced to Wee-Jas, goddess of Deat and Magic. She spent 7 years studying the basics of human anatomy, internal organs, tissues, bones adn the principles of magic and un-death, in a hidden and ruined temple of Wee-Jas. She decided to devote her faith in the protection of the deads. If anyone would dare to raid a sanctuum or crypt protected by Wee-Jas, Kate would try to prevent it or at least avenge the dead by hunting down the perpretator and giving the last rites so the disturbed could find eternal peace.

    Lately, as she was travelling with another member of the cult to another remote Wee-Jas temple, they were ambushed by a group of Orcs Slavers. She and the iniate were soon outnumbered and they fell in a quick and hopeless battle from which only Kate survived. Amongst the slavers was a strange dark human who nearly killed Kate in a grisly dissication of her internal organs. Since that time, Kate has apparitions wherever a death near her is about to happen.

    A gift or a curse, she doesn't know yet, but she sure intends to use it at her own avantage...